Dark Sun - Annex - Wikia. This article is about the Dungeons & Dragons campaign setting. The political setting is similar to ancient Middle East, North Africa or Mesopotamia. Water and metals are extremely scarce. Survival against the elements has made it a harsh exotic world. It is a sun- burnt land forsaken by the gods, water, and hope. The natural resources have been depleted and a lack of metal has resulted in the use of wood, obsidian and bone for weapons, tools and common equipment. We have a special episode this week. Teos Abadia, one of the administrators of the new Ashes of Athas campaign talks with us about this new organized play opportunity. Ashes of Athas is currently being offered at some of the.
In such a harsh and unforgiving land, even the most mundane of creatures have developed psionic abilities in the constant struggle of survival of the fittest. Not only are the mountains nearly impassable (the name Ringing Mountains refers to the lightheaded feeling one feels from lack of oxygen when traversing them) but the Forest Ridge is the home of halflings, which in the Dark Sun world are small creatures that live in tribes in the forest and do not hesitate to capture and eat intruders to their realm. This makes the prospect of going west across the mountains a near impossibility. The silt is incredibly dangerous as it is not capable of supporting the weight of humanoid creatures, and the particles themselves are extremely fine and get into the lungs quite easily. A strong wind from the Silt Sea can cause people from nearby villages to have to remain indoors all day, though with a certain amount of water some people often make use of a mask- like object called a silter which is placed over the mouth and nose and kept wet in order to help the user breathe. However, giants often make use of the packed silt roads further below and can be seen wading chest- deep through the silt. ![]() Humans have sometimes built crafts that can navigate these silt roads much like giants do, though the going is much slower and both humans and giants still have to deal with the creatures that live in the sea. There are cities further to the north and the south but the land is extremely unfriendly and most people do not wish to risk a journey of such length, and the location of other cities beyond the region is uncertain at best. As a whole, life within the Tyr Region itself is hard enough, and though characters in the campaign setting begin on a much higher level than those of other campaigns, this is also accompanied by a severe practicality, that risking one's life for adventure or altruism is a foolish notion, and survival from day to day takes precedence. Compare with Ancient Greece. Nibenay is ruled by a sorcerer- king called simply . The Shadow King will often stay out of sight for years or more due to lack of interest in governmental affairs and having other more important projects to work on. Tyr was ruled by the sorcerer- king Kalak until his overthrow on the verge of his ascension. It shares much in common with its historical quasi- namesake Tyre, including a monopoly over purple dye. They still rule the valley region of the Last Sea, called Marnita, but have moved their minds into obsidian orbs hidden in the city of Sarangar. Their immense age (over nine thousand years and counting) and the lack of physical sensation has driven the various Mind Lords to dementia. The city is more like a prison due to Daskinor's paranoia. Oronis moved most of his populace into . Most, if not all, races on Athas have a unique self- defense mechanism that consists of psionic ability, enhanced strength, augmented agility, increased mass, lower food/water intake, superior visual/aural capabilities and/or various physical weapons. Athasian races are considered to be more highly evolved than that of other worlds. For instance, an Athasian elf is faster, stronger and larger than any other elves from other D& D worlds. An Athasian human is also capable of being much stronger, faster, hardier, smarter, wiser and charismatic than other humans of alien origin. Athas adopts a Darwinian approach whereby the weak perish, the strong survive and the strongest rule. ![]() Official site for the Dark Sun campaign setting. Spells, adventures, magical items, and official expansions for the setting. We added organized play to our plate in 2011 with Ashes of Athas – our in-house Dark Sun campaign. Dark Sun is a discontinued Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The themes of this setting could fit in the Dying Earth subgenre and include survival against the elements. Therefore, the weaker of the species have long since been weeded out, leaving only the stronger ones to pass on their beneficial genes. No one is spared from such training. Those who can't train will just have to be the meals of raiding monsters in their next attack. In the 3. 5 edition of the game, paladins, monks, and sorcerers have no analogues on Athas. Conversely, the unusual nature of magic, commonplace development of psionic ability, and focus on brutal personal survival skill have altered the scope and theme of some classes and added new classes. However, people worship, and receive power from other things. Elemental Clerics draw their power from elemental sources and frequently come into conflict with one another. Paraelemental Clerics draw their power from the paraelements (Sun, Silt, Rain, and Magma). This defiling of the land is why the once healthy planet is mostly a desert. Very powerful Defilers are able to draw power from creatures as well. When the champions learned that Rajaat intended to destroy the humans as well, they rebelled against him. Later, it is revealed that he is extremely power- hungry and evil himself, wishing to become the new Sorcerer- King of Tyr, and he attempts to free Rajaat The War Bringer. ![]() These Cleansing Wars were imagined by Athas' first sorcerer and most powerful user of the way, Rajaat, and executed by his immortal Champion followers. In the book The Rise and Fall of A Dragon King there is reference to Sielba as . The book The Rise and Fall of A Dragon King makes reference to Inenek (Lalali- Puy) as . In the book The Rise and Fall of A Dragon King there is a reference to Borys succeding a previous . Therefore, Irikos could have been initially slated by Rajaat to become a Champion, perhaps even the . Wanderers Journal, The. William Connors (1. Walter Baas (March 1. Terrors of the Desert (Dark Sun Monsterous Compendium I). Walter Baas (July 1. Complete Gladiator's Handbook, The. Walter Baas (August 1. Dss. 1: City- State of Tyr. Doug Stewart (October 1. Dss. 2: Earth, Air, Fire and Water. Bill Slavicsek (November 1. Richard Baker (June 1. The Will and the Way: Psionicists of Athas. Anne Gray Mc. Cready (March 1. Terrors Beyond Tyr (Dark Sun Monstrous Compendium II). Jon Pickens (April 1. Beyond the Prism Pentad. Monte Cook (December 1. Windriders of the Jagged Cliffs. Nicky Rea (July 1. Defilers and Preservers: The Wizards of Athas. Kevin Melka (October 1. Psionic Artifacts of Athas. Adventures. Troy Denning (January 1. David Cook (April 1. Bill Slavicsek (August 1. Anthony Pryor (November 1. Dsq. 3: Asticlian Gambit. Bill Slavicsek (February 1. Anthony Pryor (May 1. Allen Varney (October 1. Richard Baker (December 1. Dsr. 4: Valley of Dust and Fire. Richard Baker (March 1. Sam Witt (April 1. Richard Baker (September 1. Dsm. 2: Merchant House of Amketch. William Connors (December 1. Dsm. 3: Marauders of Nibenay. Box Sets. Web References. Official material for 3rd Edition. Edit. While the campaign is no longer supported with published rulebooks, rules for the 3. Both Athas. org and Paizo's renditions of Dark Sun are official versions approved and sanctioned by Wizards of the Coast, even if they are mutually exclusive, and provide two different renditions of the setting. Some have argued that the products are not mutually exclusive, but simply refer to two different time periods in the world, hundreds of years apart. Two of the authors of the Paizo materials, Chris Flipse and Jon Sederquist, are on the Athas. Each (including humans) has an additional bonus to one or more ability scores, an innate psionic power, and often other bonuses. Every race has a level adjustment, meaning that a PC of the race counts as a PC of higher level than he actually is for purposes of balance. Noonan, David (May 2. Noonan, David (May 2. Noonan, David (May 2. Flipse, Chris & Sederquist, Jon (January 2. Prism Pentad - Troy Denning. The Verdant Passage (October 1. Troy Denning, (ISBN 1- 5. The Crimson Legion (April 1. Troy Denning, (ISBN 1- 5. The Amber Enchantress (October 1. Troy Denning, (ISBN 1- 5. The Obsidian Oracle (June 1. Troy Denning, (ISBN 1- 5. The Cerulean Storm (September 1. Troy Denning, (ISBN 1- 5. Computer Games. Edit.
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